"Nintendo Switch 2 GameChat Impacts System Resources, Final Specs Revealed"

Author: Leo May 16,2025

The tech experts at Digital Foundry have unveiled the final technical specifications for the Nintendo Switch 2, shedding light on the system's capabilities and raising concerns about the impact of its GameChat feature on system resources. During last month's Nintendo Direct, the company introduced the Switch 2's GameChat functionality, which can be activated by pressing the C button on the new Joy-Con controllers.

With GameChat, players can not only chat but also watch each other play, either the same or different games, and even see each other through an integrated camera. The feature is enhanced by a built-in microphone that promises reliable performance across various gaming environments. The C button's chat menu is designed to be a comprehensive multiplayer tool, potentially marking Nintendo's most ambitious online initiative in years.

Digital Foundry noted that Nintendo supplies developers with a GameChat testing tool designed to simulate API latency and L3 cache misses, allowing developers to test the system's impact without needing active GameChat sessions. This tool's existence suggests that GameChat could have a tangible effect on the system's performance, leading Digital Foundry to question how it might influence game performance for end users. If GameChat's resource usage is within the system's allocation, it shouldn't affect gameplay, but the provision of emulation tools implies a performance hit that developers must account for.

As Digital Foundry stated, "We'll be interested to see how GameChat may (or may not) impact game performance as this does seem to be an area of developer concern." The full impact will only be clear when the Switch 2 launches on June 5.

In addition to the GameChat concerns, Digital Foundry disclosed the Switch 2's final tech specs. The console reserves 3GB of memory for the system, leaving 9GB available for games. This is a significant increase from the original Switch, which reserved 0.8GB and offered 3.2GB for games. Like all consoles, the Switch 2 does not grant developers full access to the GPU, with some resources reserved by the system.

Nintendo Switch 2 System and Accessories Gallery

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The Switch 2 boasts a 7.9-inch wide color gamut LCD screen capable of displaying at 1080p (1920x1080), a substantial upgrade from the original Switch's 6.2-inch screen, the Switch OLED's 7-inch screen, and the Switch Lite's 5.5-inch screen. It also supports HDR10 and Variable Refresh Rate (VRR) up to 120 Hz, enabling games to reach 120fps if both the game and the user's setup support it.

When docked, the Switch 2 can output games at 4K (3840x2160) at 60fps or at 1080p/1440p (1920x1080/2560x1440) at 120fps, thanks to a "custom processor made by NVIDIA." For a deeper dive into the Switch 2's capabilities, Digital Foundry's detailed specs analysis is highly recommended.