The debate over whether big single-player games are "dead" has resurfaced, and this time, Swen Vincke, CEO of Larian Studios and mastermind behind the blockbuster hit Baldur's Gate 3, has stepped into the fray with a definitive stance. Taking to X/Twitter, Vincke declared, "It's that time of the year again when big single-player games are declared dead." His rebuttal? "Use your imagination. They're not. They just have to be good."
Vincke's confidence is backed by a track record of success. Larian Studios has earned its stripes with critically acclaimed CRPGs such as Divinity: Original Sin and Divinity: Original Sin 2 before taking on and triumphing with Baldur's Gate 3. His insights, whether shared at The Game Awards or through other platforms, consistently highlight the importance of passion in development, respect for both developers and players, and a genuine love for the craft. His recent comments on the longevity of single-player games echo these values, offering reassurance to fans of the genre.
The year 2025 has already witnessed the success of Warhorse Studios' Kingdom Come: Deliverance 2, proving that single-player experiences are far from extinct. With many months remaining, there's ample opportunity for other titles to shine. Meanwhile, Larian Studios has chosen to move on from Baldur's Gate 3 and Dungeons & Dragons to focus on a new IP. At this year's Game Developers Conference, Dan Ayoub, SVP of digital games at Hasbro, hinted that updates on the future of the Baldur's Gate series might be forthcoming, keeping the community on the edge of their seats.