
Unleash your creativity with our comprehensive 3D sculpting, painting, and creation app! This trial version comes with a one-time in-app purchase to unlock full access to all features. Here's what you get in the limited trial:
- Undo/redo limited to 4 actions
- One layer per object
- No export capabilities
- Limited internal project management (cannot re-open projects)
Sculpting Tools
Dive into a variety of sculpting tools including clay, flatten, smooth, mask, and more to shape your masterpiece. Enhance your hardsurface creations with the trim boolean cutting tool, compatible with lasso, rectangle, and other shapes.
Stroke Customization
Customize your strokes with falloff, alphas, tilings, and pencil pressure. Save and load your tool presets for a seamless workflow.
Painting Tools
Utilize vertex painting for color, roughness, and metalness. Manage your material presets effortlessly for a streamlined painting experience.
Layers
Record your sculpting and painting operations in separate layers, allowing for easy iteration and refinement throughout your creative process.
Multiresolution Sculpting
Seamlessly transition between different mesh resolutions to maintain flexibility in your workflow.
Voxel Remeshing
Quickly remesh your model to achieve a uniform level of detail, perfect for sketching rough shapes at the start of your project.
Dynamic Topology
Locally refine your mesh under your brush for automatic detail enhancement. Your layers will automatically update, ensuring a smooth sculpting experience.
Decimate
Reduce polygon count while preserving as much detail as possible for optimized performance.
Face Group
Segment your mesh into manageable subgroups using the face group tool for better control over your model.
Automatic UV Unwrap
Leverage face groups to control the automatic UV unwrapping process, ensuring efficient texture mapping.
Baking
Transfer vertex data such as color, roughness, metalness, and small-scale details into textures. You can also convert textures back into vertex data or layers for versatile use.
Primitive Shapes
Start your creations quickly with primitives like cylinders, toruses, tubes, and lathes.
PBR Rendering
Enjoy stunning Physically Based Rendering (PBR) with default lighting and shadows. Switch to matcap for traditional sculpting shading when needed.
Post Processing
Enhance your visuals with features like Screen Space Reflection, Depth of Field, Ambient Occlusion, and Tone Mapping.
Export and Import
Supported file formats include glTF, OBJ, STL, and PLY for seamless integration with other software.
Interface
Navigate an intuitive, mobile-friendly interface with customization options to suit your needs.
What's New in Version 1.90
Last updated on Apr 18, 2024:
- Remesh: Quad remeshers now maintain hidden faces
- Voxel: Fixed voxel remesh issues with hidden faces
- Voxel: Resolved crashes related to layers
- Smooth: Added screen painting smoothing when paint intensity exceeds 100%
- Layer: Fixed merge logic for voxel and join operations