Dev Fights 'Censorship' Backlash, Shares Game Transformation Screenshots

Author: Alexis Jul 23,2025

VOID Interactive has responded to player backlash following changes made to the PC version of its intense tactical shooter, Ready or Not, in preparation for its upcoming console release on July 15. Addressing what it described as "misconceptions and misinformation," the studio clarified the scope of the updates, emphasizing that core elements like gore, violence, and realism remain fully intact.

In a recent update, VOID confirmed adjustments were made to certain content—including depictions of nudity, violence, and scenes involving minors—to comply with global platform policies and age rating requirements. Rather than maintain separate versions for PC and consoles—which could introduce instability and bugs—some content on PC was also modified. At the time, the developer stated these changes were minimal and likely unnoticeable if not disclosed, but transparency with the community was a priority.

Despite this, the announcement triggered a wave of negative reactions on Steam, with recent user reviews dropping to "mostly negative," primarily due to concerns over perceived censorship. The overall rating, however, remains "very positive."

Now, in a detailed public statement, VOID has provided full visibility into exactly what has and hasn’t changed, including before-and-after visual comparisons. The studio reaffirmed that "the effects of gore and violence have not been toned down," underscoring that these elements are essential to the game’s immersive realism.

“The PC version of Ready or Not underwent minor content adjustments to ensure stability and alignment with global platform and age rating standards,” the statement reads. “These changes were made to support a seamless multiplatform launch while preserving the game’s tone, themes, and intensity.”

VOID emphasized that key missions—such as Elephant, Neon Tomb, and the controversial Valley of the Dolls—remain completely unchanged. The studio reiterated its commitment to creative freedom, stating, “We’ve always believed in the right to create experiences that challenge and immerse. That commitment hasn’t wavered.”

However, the developer acknowledged the realities of operating in a global market governed by diverse regulations. “While we may not always agree with how content is classified, we’ve only made changes where absolutely necessary—and strictly to meet regulatory requirements, no further,” the statement explains. “As a hyper-realistic tactical FPS, Ready or Not is held to a different standard than more stylized or fictional titles. This is simply the environment in which we release—not a shift in our values or vision.”

Warning! Potentially disturbing images of Ready or Not follow: