Elden Ring Nightreign is an exciting new spin-off from FromSoftware's acclaimed masterpiece! Dive into the latest updates and developments on this highly anticipated game.
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Elden Ring Nightreign News
2025
April 16
⚫︎ As the release of Elden Ring: Nightreign draws near, FromSoftware has introduced a new playable character, Raider, through a thrilling trailer released on April 15 via Twitter (X). Raider, portrayed as an aging Viking with a formidable axe, demonstrates his prowess in combat, even single-handedly taking down a dragon. The trailer also showcases his unique ability to summon a large monolith block, which can create elevated platforms to aid allies, especially those with ranged abilities, while enhancing Raider's tactical aerial attacks.
Read more: Elden Ring Nightreign Raider is an Axe-Swinging, Ale Drinking, Dragon Uppercutting Playable Character (Game8)
April 9
⚫︎ FromSoftware unveiled a new trailer featuring Duchess, one of the eight predetermined playable characters in Elden Ring: Nightreign. Unlike its predecessor, Nightreign will not offer a character creator but will instead feature eight fixed characters, four of which have already been revealed.
Read more: Elden Ring Nightreign Reveals New Duchess Character (Game Rant)
February 14
⚫︎ Elden Ring: Nightreign will incorporate bosses from previous Elden Ring and FromSoftware titles, but according to director Junya Ishizaki in an interview with GameSpot, their inclusion is mainly for gameplay enhancement rather than lore significance.
Read more: Elden Ring Nightreign Brings Dark Souls Bosses Back, Just Don't Think Too Hard About the Lore Implications (Game8)
February 12
⚫︎ In PC Gamer Magazine Issue 405, director Junya Ishizaki disclosed that Elden Ring: Nightreign will feature procedurally generated environmental elements such as volcanoes, swamps, and forests. These dynamic terrain changes are intended to ensure that no two playthroughs are the same.
Read more: Elden Ring Nightreign Procedurally Generated Maps Guarantee No Two Playthroughs Are the Same (Game8)
February 2
⚫︎ Elden Ring: Nightreign director Junya Ishizaki clarified in an interview with PC Gamer that the game's roguelike features were not added to follow industry trends but were a natural outcome of the development process. The focus was to condense the RPG experience into a more compact and focused loop.
Read more: Elden Ring Nightreign went roguelike as the focus was condensing
the RPG experience down, not because FromSoftware was chasing a trend
(GamesRadar)
January 31
⚫︎ Kadokawa has released Elden Ring: Become Lord II, the concluding volume of the full-color visual comic series. Priced at 3,300 yen (approximately $21.45), it is now available for purchase on platforms such as Book Walker and Amazon Japan. This release follows the first volume, which debuted in June 2024, and wraps up the Become Lord storyline.
Read more: Elden Ring: Become Lord II Completes the Comic’s Storyline (Siliconera)
January 30
⚫︎ With Elden Ring: Nightreign being one of the most eagerly awaited games of the year, the demand for early access has led to scalping issues. FromSoftware has started sending out confirmation emails for its limited-space Network Test, scheduled for February 11. Listings for test access have already appeared on platforms like eBay, with some sellers using screenshots of the confirmation emails as proof of access, even though they don't yet have the actual codes. The Network Test offers fans a sneak peek at Nightreign, a standalone multiplayer survival action RPG set in the Elden Ring universe.
Read more: Elden Ring Neightreign Network Test Confirmations Sent Out, Immediately Scalped (The Gamer)
January 10
⚫︎ Bandai Namco and FromSoftware have opened registration for the Elden Ring: Nightreign closed network test, set to run from February 14 to 16 on PlayStation 5 and Xbox Series X|S.
Read more: Elden Ring Nightreign closed network test registration now available (Gematsu)
January 8
⚫︎ An Elden Ring player known as chickensandwich420 has vowed to battle Messmer from the upcoming Shadow of the Erdtree DLC every day with a different weapon and without taking a single hit until Elden Ring: Nightreign is released. Initially, the player planned to cycle through bosses from all FromSoftware games but decided to focus solely on Messmer due to time constraints, citing their final year of university.
Read more: An Elden Ring player has promised to fight Messmer every day with a new weapon until FromSoftware releases Elden Ring: Nightreign (PC Gamer)
January
⚫︎ Elden Ring: Nightreign will not feature the iconic player messaging system found in previous FromSoftware titles, as confirmed by director Junya Ishizaki in an interview with IGN Japan. While player ghosts will still appear, the ability to leave messages on the floor has been removed due to the game's session-based design, where each playthrough lasts around 40 minutes. Set in the procedurally generated realm of Limveld, Nightreign introduces a roguelike format with a three-day progression system and co-op gameplay for up to three players.
Read more: Elden Ring Nightreign won’t have Dark Souls’ best feature, but for good reason (PCGamesN)
2024
December 17
⚫︎ In an interview with Famitsu, game director Junya Ishizaki revealed that Elden Ring: Nightreign will include a select number of enemies from the Dark Souls series. These additions are meant to reflect the chaos introduced by the Night King and align with the game's thematic focus on disruption. Set in a parallel universe, Nightreign allows FromSoftware to reference its previous works. The game will feature eight distinct playable characters, each with unique abilities and backstories. A new progression system will unfold over three virtual days, with each cycle introducing map changes, new events, enemies, and points of interest. Exploration will be aided by the Spectral Hawk, a companion designed to help players discover shortcuts and navigate the evolving landscape.
Read more: Elden Ring: Nightreign to Feature Some Enemies From the Dark Souls Series (Mp1st)
December 17
⚫︎ Elden Ring: Nightreign will offer both single-player and three-player co-op modes but will not support two-player gameplay. Game director Junya Ishizaki confirmed in an interview with IGN that the game is designed specifically for solo or trio play, stating that it's one or the other, with no option for duos. Players will be able to team up in groups of three to tackle bosses during the network test, which is set to launch in early 2025.
Read more: Elden Ring Nightreign can be played in 3-player co-op or single player, but not as a duo (VGC)
December 13
⚫︎ Bandai Namco and FromSoftware have officially announced that registration for the Elden Ring: Nightreign Network Test will open on January 10, 2025. The test will be available on PS5 and Xbox Series X|S and is scheduled for sometime the following month.
Read more: Registration for the ELDEN RING NIGHTREIGN Network Test will open on January 10, 2025 (Elden Ring Official X Account)