"Longleaf Valley Debut Plants Over Two Million Trees"

Author: Grace May 12,2025

Treesplease, the innovative force behind their debut game Longleaf Valley, has shared exciting news about the impact of their initiative. Thanks to the efforts of players, over two million real-world trees have been planted, marking a significant milestone in their mission to blend gaming with environmental action.

This achievement was made possible through Treesplease's partnership with the Eden Reforestation Project, contributing to an impressive CO2 offset of around 42,000 tonnes. As we step into 2025, Treesplease is also rolling out a new Veganuary event, inspired by the Veganuary Cookbook. This event introduces fresh in-game content that celebrates the spirit of new year's resolutions, offering players a chance to engage with unique baby animal rewards, regardless of their dietary preferences.

The success of Treesplease extends beyond their environmental efforts. Their CEO and founder, Laura Carter, was honored with the Global Gaming Citizen award at the 2024 Game Awards for her commitment to climate action. Additionally, Longleaf Valley clinched the Best Purpose Driven Game at the Playing of the Planet Awards in 2024, underscoring the game's meaningful impact.

The "Play it, Plant It" model adopted by Treesplease has clearly resonated with gamers eager to contribute to a good cause while enjoying their favorite pastime. This model has not only been successful but has set a benchmark for how gaming can positively influence the real world.

While Treesplease continues to make strides, the upcoming game Communite also promises to focus on themes of community and improvement. For more insights, check out Jupiter Hadley's preview of Communite to see how this new title aims to inspire and engage its community.

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