Maintaining Secrecy: The Challenges of Naughty Dog's New IP, Intergalactic: The Heretic Prophet
Naughty Dog's CEO, Neil Druckmann, recently revealed the difficulties in keeping their new IP, Intergalactic: The Heretic Prophet, under wraps. This challenge was amplified by fan frustration over the studio's focus on remasters and remakes, particularly of The Last of Us.
The Burden of Silence
Druckmann confessed to the New York Times that the years spent developing Intergalactic: The Heretic Prophet in secrecy were "really hard." He acknowledged the online criticism from fans demanding new IPs and original games instead of re-releases. Despite these concerns, the game's reveal trailer garnered over 2 million YouTube views, demonstrating significant public interest.
Intergalactic: The Heretic Prophet – A New Chapter for Naughty Dog
Known for acclaimed franchises like Uncharted, Jak & Daxter, Crash Bandicoot, and The Last of Us, Naughty Dog expands its portfolio with Intergalactic: The Heretic Prophet. Initially teased in 2022, the title was trademarked by Sony Interactive Entertainment in February 2024 and officially unveiled at The Game Awards.
Set in an alternate 1986 with advanced space travel, players assume the role of Jordan A. Mun, a bounty hunter stranded on the perilous planet Sempiria. Its enigmatic history has claimed countless lives, and Jordan must utilize her skills to survive and potentially become the first to return in over 600 years.
Druckmann described the narrative as ambitious, focusing on a fictional religion and the consequences of faith in various institutions. He also highlighted the game's return to Naughty Dog's action-adventure roots, drawing inspiration from Akira (1988) and Cowboy Bebop (1990).



