Far Cry 4 Now Finally Runs at 60fps On PlayStation 5

Author: Aaron May 24,2025

Eleven years after its initial release, Far Cry 4 now boasts a smoother gaming experience on the PlayStation 5, running at a silky 60 frames per second (fps). This update was first noticed by user gael_74, who shared the news on the Far Cry 4 subreddit. According to the game's update history, Version 1.08 brings "support 60 FPS on PS5 console."

For those who haven't yet ventured into the world of Far Cry 4, now is the perfect time to dive in. The game transports players into a vibrant and expansive open-world, set against the stunning backdrop of the Himalayas. This isn't just scenery; it's a playground that beckons you to engage in combat, hunt, and explore. At the heart of the game is one of the franchise's most memorable villains, Pagan Min.

In our IGN review, we praised Far Cry 4 for its compelling campaign, enjoyable co-op, and dynamic competitive multiplayer, despite its characters being somewhat lackluster. We awarded it a "great" 8.5/10 score, highlighting the incredible freedom the game offers.

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Far Cry 4 joins the ranks of other PS4-era Ubisoft games like Assassin's Creed Syndicate and Assassin's Creed Origins, which have also received retrospective upgrades in recent years. This update has sparked enthusiasm among fans on the subreddit, who are now eagerly anticipating similar enhancements for other beloved titles such as Far Cry Primal and Far Cry 3.

However, the timing of this update has left some players feeling a bit disappointed. One user lamented, "You are kidding right. I just platinumed the game, like, three days ago," highlighting the bittersweet nature of the update for some.

In other Ubisoft news, the company recently formed a subsidiary focused on its Assassin’s Creed, Far Cry, and Tom Clancy’s Rainbow Six brands, with a significant €1.16 billion (approximately $1.25 billion) investment from Tencent. This move follows the announcement that Assassin's Creed Shadows surpassed 3 million players. Ubisoft has faced numerous challenges including high-profile flops, layoffs, studio closures, and game cancellations leading up to Shadows' release, putting immense pressure on the game to succeed amidst a historically low share price.

Additionally, Ubisoft quietly introduced Steam Achievements to the 12-year-old Splinter Cell: Blacklist, further showcasing their commitment to enhancing older titles.