Back in early April, fans of the Nintendo Switch 2 were buzzing about the mention of variable refresh rate (VRR) on the system's informational pages, which mysteriously vanished shortly after. Nintendo has now provided clarity on the VRR functionality of the Nintendo Switch 2.
In a statement to NintendoLife, the company addressed the initial confusion: "Nintendo Switch 2 supports VRR in handheld mode only. The incorrect information was initially published on the Nintendo Switch 2 website, and we apologize for the error." When asked about potential VRR support for docked mode in future firmware updates, Nintendo responded with, "We have nothing to announce on this topic."
This means that, for now, users playing on their TVs with the Nintendo Switch 2 won't benefit from VRR, a feature that's currently limited to handheld mode. The clarification comes after weeks of speculation, following the initial mention of VRR which was quickly removed. The gradual disappearance of this information across various platforms was meticulously documented by Digital Foundry contributor Oliver Mackenzie.
While the absence of VRR in docked mode at launch might be a letdown for some, there's still hope for future updates. Sony's precedent with the PS5, which received VRR support post-launch, suggests that Nintendo could follow suit.
In other Nintendo Switch 2 developments, the company recently announced a lineup of games set to receive free performance upgrades on the new console, including titles like Pokémon Scarlet & Violet and Super Mario 3D World + Bowser's Fury. Additionally, Nintendo of America's president, Doug Bowser, has assured fans that the company will have sufficient Nintendo Switch 2 units to meet demand "through the holidays."