Ninja Gaiden 2 Black Update Adds New Game Plus and More

Author: Evelyn Mar 05,2025

Team Ninja's substantial update for Ninja Gaiden 2 Black (version 1.0.7.0) introduces highly anticipated features and significant improvements. Available now on PlayStation 5, Xbox Series X|S, and PC (Steam & Microsoft Store), this patch delivers on promises made in January to address player feedback.

Key additions include New Game Plus, allowing players to restart with previously acquired weapons and Ninpo (reset to level 1), and a Photo Mode for capturing stunning in-game moments. Players can now also toggle the visibility of their projectile weapon via the Options > Game Settings menu.

Balance adjustments include HP reductions for enemies in Chapters 8 and 11, increased enemy counts in Chapters 13 and 14, and a damage boost for some of Ayane's attacks. The patch also addresses numerous bugs, including high-performance PC stability issues, game-breaking glitches in specific chapters, and controller vibration inconsistencies.

Originally a surprise release during January's Xbox Developer Direct, Ninja Gaiden 2 Black, built with Unreal Engine 5, offers enhanced visuals, new playable characters, and improved combat mechanics. IGN's 8/10 review praised its visual improvements over Sigma 2, while noting some balance considerations.

Below are the complete patch notes:

Ninja Gaiden 2 Black Ver 1.0.7.0 Patch Notes

New Content:

  • New Game+: Start a new game on any completed difficulty, retaining unlocked weapons and Ninpo (reset to level 1).
  • Photo Mode: A new in-game option for taking screenshots with adjustable camera controls.
  • Hide Projectile Weapon: Toggle the visibility of your projectile weapon in the Game Settings menu.

Adjustments:

  • Reduced enemy HP in Chapters 8 ("City of the Fallen Goddess") and 11 ("Night in the City of Water").
  • Increased enemy count in Chapters 13 ("The Temple of Sacrifice") and 14 ("A Tempered Gravestone").
  • Increased damage output for select Ayane attacks.

Bug Fixes:

  • Resolved control issues at high FPS (over 120 FPS) or under heavy computing loads.
  • Fixed controller vibration inconsistencies related to computing load and FPS.
  • Addressed out-of-bounds glitches in certain chapters.
  • Corrected progression-blocking bugs in specific chapters.
  • Fixed game crashes occurring after extended play sessions.
  • Other minor bug fixes.