*R.E.P.O.* has taken the horror gaming world by storm in 2025, captivating streamers and players alike with its thrilling gameplay and diverse roster of monsters. Each creature presents unique challenges and requires specific strategies to overcome. Below is a comprehensive guide to all the monsters in *R.E.P.O.* and the best ways to handle them.
All Monsters in R.E.P.O.
Animal
Threat Level: Low
The Animal is swift but poses minimal danger, dealing little damage and not fighting back. It's one of the easiest monsters to eliminate.
Apex Predator (Duck)
Threat Level: Low
The Apex Predator remains harmless unless provoked. For those looking to earn some easy cash, lure it to the extraction zone and crush it with the piston.
Bang
Threat Level: Medium
True to its name, the Bang is an explosive enemy that will rush and detonate upon spotting you or being attacked. The best strategy is to throw it into water, lava, or acid. Interestingly, Bangs can also be used to damage other monsters.
Bowtie
Threat Level: Low
Bowties scream upon spotting players, which can hinder movement and push you back, potentially into harmful objects. They are slow and vulnerable when screaming, making it ideal to sneak up and attack them when they're distracted.
Chef
Threat Level: Medium
The Chef's attacks are predictable. It jumps and slashes with knives, becoming off-balance if dodged, which provides a window for counterattacks.
Clown
Threat Level: High
A formidable foe, the Clown uses a laser beam and melee charges. Its post-laser stun offers a brief chance to either attack or escape.
Gnome
Threat Level: Low
Gnomes move in packs and focus on destroying loot rather than attacking players. They are weak and can be killed by slamming them against a wall or floor.
Headman
Threat Level: Low
The Headman, a floating head, is only aggressive when illuminated. Otherwise, it's harmless and easily avoided.
Hidden
Threat Level: Medium
The Hidden, appearing as a black smoke cloud, can stun you and make you drop items, potentially dragging you toward other enemies. It's hard to spot and kill, so hiding is advisable.
Huntsman
Threat Level: Medium
The blind Huntsman reacts to sounds and uses a deadly shotgun. It patrols a fixed route, making it easier to avoid than to confront.
Mentalist
Threat Level: Medium
The Mentalist, an alien-like entity, creates an anti-gravity field that can be lethal. It teleports, but is vulnerable to melee attacks and can be rescued by other players.
Reaper
Threat Level: Medium
Slow and deaf, the Reaper is easy to avoid but strong. Use guns and ranged weapons for a safe kill.
Robe
Threat Level: High
Robe is fast and aggressive, entering a frenzy when looked at directly. It's best to avoid eye contact and hide until it leaves due to its high HP.
Rugrat
Threat Level: Low
Rugrat scavenges and throws items at players but is generally harmless. It takes a group effort to kill by smashing it against a wall.
Spewer
Threat Level: Medium
The Spewer chases and vomits, causing damage to nearby players or items. Grab and shake it to make it flee.
Shadow Child
Threat Level: Low
Despite its eerie appearance, the Shadow Child has low HP and can be defeated with a single attack.
Trudge
Threat Level: High
Trudge is slow but deadly, pulling players in for an insta-kill with its mace. Hiding is the best strategy due to its high resource demand for elimination.
Upscream
Threat Level: Medium
Upscreams travel in groups, capable of grabbing and throwing players. They are best dealt with using a tranq gun to stun, then slamming them into a wall or floor.
For more tips and in-depth information on *R.E.P.O.*, be sure to check out The Escapist. This guide should equip you with the knowledge to navigate the monstrous challenges of *R.E.P.O.* with confidence.