Orcs Must Die! Deathtrap is a thrilling strategy roguelike where you construct elaborate defenses to fend off relentless waves of orcs. Dive into the latest news and updates on the game!
← Return to Orcs Must Die! Deathtrap main article
Orcs Must Die! Deathtrap News
2025
May 3
⚫︎ Robot Entertainment has launched the "Gnomecoming" update, introducing exciting new elements to Orcs Must Die! Deathtrap. This update brings the Gnome Balloonist, which increases ceiling trap space, Rift Surges that amplify trap damage, and Kobold Mounds spawning enemy waves. Additionally, a new organic trap, the Orc Eater, and a fresh map, Resort Canal, have been added to the mix.
Read more: Gnomecoming Update (LIVE NOW) - New Content & More! (Steam)
April 19
⚫︎ Robot Entertainment teased a new content update with a vibrant, vacation-themed social media post captioned, "SOUND THE SIRENS!" This "all-inclusive orc-slaughtering vacation package" is set to launch in early May 2025.
Read more: Orcs Must Die! Deathtrap Teases New Upcoming Content for Early May (Official Orcs Must Die! X Page)
March 26
⚫︎ The Arcane Update has been unleashed by Robot Entertainment, infusing Orcs Must Die! Deathtrap with magical new content. This update introduces a new War Mage character, remixed maps, innovative traps, and a challenging new enemy to keep players on their toes.
Read more: Arcane Update (LIVE NOW) - New War Mage, Traps, Maps, & More! (Steam)
March 5
⚫︎ Patch 1.0.12 has been released for Orcs Must Die! Deathtrap, featuring extensive crash fixes, gameplay tweaks, and quality-of-life enhancements. This update resolves various crash issues, including those related to trap placement, game startup, multiplayer disconnections, and Xbox-specific bugs. Gameplay fixes include improved trap behaviors for the Swinging Mace and Molten Gold, corrected stacking for Threads like Giant Morningstar, and enhanced visual and status effects for elements like poison clouds and Freeze Death. Balance changes also affect enemy behavior, such as Ghostfang, Kobold Sappers, and AI pathing.
February 7
⚫︎ Patch 1.0.9 for Orcs Must Die! Deathtrap brings a host of gameplay improvements, new mechanics, and bug fixes. A new Rift Barricade trap offers high durability and the ability to power up adjacent traps at the cost of rune coins. The Thread system has been revamped, allowing players to spend rune coins to reroll or skip Thread choices, with scaling costs that reset per mission. The overall balance of Threads has been adjusted, combining and strengthening many, removing mutual exclusivity from several, and reclassifying "Double Wide" as a Cursed Thread.
February 1
⚫︎ Patch 1.0.8 introduces numerous bug fixes, balance adjustments, and quality-of-life enhancements based on community feedback. Key fixes include crash resolutions, lobby visibility issues, and corrections to ability descriptions. Players can now increase difficulty without defeating the final boss, hide damage numbers in settings, and enjoy new onboarding experiences for new profiles. Additional improvements include better HUD elements, NPC notifications, and social menu access in mission select.
January 28
⚫︎ Following the launch of Orcs Must Die! Deathtrap, developers have outlined a roadmap of upcoming free content updates, featuring new characters, maps, enemies, features, and game systems.
2024
July 17
⚫︎ Robot Entertainment announced Orcs Must Die! Deathtrap, set to launch in 2025, expanding the beloved tower defense series with four-player co-op and roguelite mechanics. The game introduces randomized buffs and debuffs for heroes, traps, weapons, stats, and levels, as well as dynamic conditions like changing weather and time of day. Players can choose to continue fighting orcs to build stacking bonuses or retreat to a central hub for permanent upgrades.