
Freedom Wars Remastered allows players to equip any two weapon combinations before embarking on Operations. With six distinct weapon categories at your disposal, you can mix and match freely to create a playstyle tailored to your preferences.
Certain weapon types feature unique charged attack effects. The arsenal includes three ranged firearms and three melee weapons, each fully customizable. Below we break down all six primary weapon categories and their distinctive traits.
Every Weapon Type In Freedom Wars Remastered
The game features six weapon types obtainable through mission completion or purchases from Zakka merchant stalls in The Warren. While you can't customize your Comrades' loadouts, you have full control over your Accessory's equipment. Weapon switches carry no penalties, allowing for frequent experimentation. The complete weapon roster includes:
| Weapon Type | Traits |
|---|---|
| Light Melee | Rapid strikes ideal for agile combat styles Can sever Abductor limbs without requiring Flare Knives |
| Heavy Melee | Powerful sweeping attacks with wide reach Multiple Abductor limb hits count as repeated strikes Charged attacks propel you airborne Equipping slightly reduces mobility |
| Polearm | Combo moves maintain forward momentum Charged attacks unleash deadly ranged throws |
| Assault Weapons | High ammo capacity suits firearm-centric builds Usable while Thorn-grappled for tactical positioning |
| Portable Artillery | Devastating single-shot explosive rounds Area-of-effect damage hits multiple limbs simultaneously Weight decreases movement speed |
| Autocannons | High-volume suppressive fire capability Low per-bullet damage compensated by fire rate Movement speed penalty when equipped |
Note: Unlike players, Accessories experience no ammunition limitations when using firearms.